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Find Reference 2

Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platfo
rms.

Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES. If you want to use if for commercial purposes, please contact us to buy.

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Description

Find Reference 2 Features:

– Full support for Nested Prefab

– Fuzzy search, asset type filter, asset grouping & sorting

– Ignore folders, lock selection, multiple panels

– Blazing fast – built for HUGE 100GB+ PROJECTS

– Full C# source code

– Top-notch support 24/7

– Works with Unity 2019.x, 2020.x, 2021.x, 2022.x, 2023.x

Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platfo
rms.

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