Description
Key Features:
Trucks with trailer support.
Pathfinding on waypoints. Method to find the shortest path between 2 waypoints using the existing waypoints inside the scene.
The ability for traffic vehicles to follow a given path. Method to make any vehicle form anywhere in the scene to reach a specific destination.
Overtake – cars automatically overtake each other if the road has multiple lanes.
Traffic vehicles will clear the way for ambulances or other special cars if specified.
Traffic lights intersections support.
Priority intersections support – cars decide by themselves to wait or to enter an intersection.
Roundabout support – cars wait until the roundabout is free.
Narrow road support – cars wait until the lane is free before changing it.
The Complex Give Way feature allows developers to designate specific waypoints that must be clear for a vehicle to enter an intersection. This capability is particularly useful for scenarios where there’s a larger priority road intersected by a smaller side road. By utilizing Complex Give Way, developers can establish this setup without creating a traditional intersection.
Zipper-style give-way. Useful when a multi-lane road converges or narrows. Vehicles take turns advancing into the narrowed road alternately.
Building avoidance – if a car hits a building, it will try to recover itself.
Player component. A script that makes traffic vehicles give priority to the player in an intersection. Additionally, it provides the capability for traffic vehicles to overtake the player’s car.
Customizable vehicle properties – acceleration, max speed, brake speed, steer angle etc.




