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Obi Fluid

Description
Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors. Depends on the Burst, Jobs, Collections, and Mathematics packages.

With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces.

Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES. If you want to use if for commercial purposes, please contact us to buy.

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Description

Features:

– Custom emitter shapes.

– Two-way rigid body interaction.

– Modular solver: don’t waste performance, all parameters are exposed.

– Adjustable solver iteration count.

– Per-particle properties: surface tension, vorticity, buoyancy….

– Hassle-free particle resolution adjust using a single parameter.

– Supports fluids of different resolution interacting in the same simulation.

– Supports high density ratios in multiphase simulations.

– Supports Box, Sphere, Capsule, Mesh, Character and Terrain colliders.

– Automatic camera culling: non-visible fluids do not update their simulation.

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