Previous
Link the Dot Pro

Link the Dot Pro

Next

Map Track Markers VFX

Map Track Markers VFX

Living Particles

Description
HDRP, URP, and Built-In support
Update v1.4: Audio reactive particle shaders are here! Check the latest video, also HDRP shaders are now converted to Shader Graph and fully editable.
Update v1.3: Finally, HDRP and LWRP compatible packages. Also, GPU shaders will boost FPS 2-4 times compared to old ones.
Update v1.2: Morph effects and shaders, fully vertex-animated PBR mesh particles

Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES. If you want to use if for commercial purposes, please contact us to buy.

Download Now

Description

Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Living Particles Description:
HDRP, URP, and Built-In support

Update v1.4: Audio reactive particle shaders are here! Check the latest video, also HDRP shaders are now converted to Shader Graph and fully editable.

Update v1.3: Finally, HDRP and LWRP compatible packages. Also, GPU shaders will boost FPS 2-4 times compared to old ones.

Update v1.2: Morph effects and shaders, fully vertex-animated PBR mesh particles

Shopping cart

0
image/svg+xml

No products in the cart.