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Low Poly Shooter Pack v4.3

Low Poly Shooter Pack v4.3

MK Toon – Stylized Shader

Description
MK Toon – Stylized Shader is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized & unique non-photorealistic visuals. It can cover a wide variety of comprehensive art styles. The package includes standard and particles shader variations.

To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style.
Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES. If you want to use if for commercial purposes, please contact us to buy.

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Description

Description
MK Toon – Stylized Shader is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized & unique non-photorealistic visuals. It can cover a wide variety of comprehensive art styles. The package includes standard and particles shader variations.

To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style.
🔖Features🔖

✅Physically based properties: Artists are able to maintain their physically based metallic, specular or roughness workflow. Physically based input => Stylized output.

✅Lighting Styles: Builtin, Cel, Banded and Ramp modes are available to completely customize the lighting.

✅Artistic: To style lighting even further there are three artistic modes available: Drawn, Sketch and Hatching. Every of them can be projected onto the object in tangent space or a screen space.

✅Normal Mapping: Seamlessly integrated normal mapping into the stylized lighting.

✅Parallax Mapping: Approximated parallax mapping can be used to enhance the normal mapping.

✅Specular: Isotropic and anisotropic specular are possible.

✅Diffuse: Lambert (default), Oren Nayar(takes the roughness of the surface and the view angle into account.) and Minnaert ( Lighting adds some darkening limbs based on the view angle. Good for things like fabric) diffuse shading is available.

✅Occlusion: Two way occlusion to control the direct and indirect light occlusion.

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