Description
Description
Simple Traffic System allows for quick creation of waypoint based routes that can be interconnected in a modular way to create traffic routes on roads in your scenes. The primary logic is highly optimized using the new C# Job System and Burst Compiler for multi-threading.
AI traffic logic is handled by a single AI Traffic Controller that AI Traffic Cars register to. This is a data oriented logic structure and allows the AI logic to run in parallel jobs spread across all available cores to reduce cpu usage on the main thread.




